controls:
WASD - movement
Shift - speed 3x
Tab - examine "chassis" with its "modules"
K - debug mode
Space - build mode
 - E - increase brush size
 - LMB - break
 - RMB - build
otherwise - shoot mode
 - LMB - shoot projectile each tick (accurate)
 - RMB - shoot multiple projectiles with cooldown (inaccurate)

using:
C++, SDL2, OpenGL, EnTT, Emscripten

Updated 6 days ago
StatusPrototype
PlatformsHTML5
Authorpyro
GenreSimulation
Tags2D, Pixel Art, Tilemap, Top-Down

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