shift + scrollwheel - zoom
scrollwheel or number - change selected segment
ws - speed
ad - direction
right click - equip / unequip / place tile
left click - use / move item from remote inventory to your inventory


concept of a game with procedural generation, i will continue with this project, but since the system is getting little too complex, i will switch to SDL c++ with emscripten wasm, i will focus on advanced procedural generation with multi-level/hierarchical generation, to be able to have more control over the biome scale and structure positions

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